Production Ready
Sprite Sheets
The industrial-grade packing tool for game developers. AI-powered animation sequences & icon atlases, MaxRects packing, 15+ engine formats, real-time Godot/Unity sync. All in your browser.






Smart Packing
MaxRects bin packing with heuristic selection. Auto-rotation, transparent trimming, power-of-two alignment, and WebP/AVIF compression for optimized, GPU-friendly sheets.
AI Generation
Two modes: generate animation sequences (walk cycles, attacks, idles) or icon atlases (inventory items, UI elements). Describe it, get production-ready frames.
Animation Preview
Real-time playback with adjustable FPS, onion skin overlay, and drag-to-reorder frame sequencing.
Multi-Export
PixiJS, Phaser 3, Unity, Godot, Spine, Cocos2d, CSS, XML — 15+ formats with engine-specific data files and normal map support.
Engine Sync & Snippets
Real-time WebSocket sync pushes atlas updates to Godot and Unity. One-click loader snippets — paste directly into your project.
Zero Install
Runs entirely in your browser. Auto-generated normal maps, pivot points, filename auto-tagging, and atlas diffing — no signup required for free tier.
Drop or Generate
Drag sprite frames into the workspace, or use AI to generate animation sequences and icon atlases from a text prompt.
Auto-Arrange
MaxRects algorithm packs frames into the tightest possible sheet. Trimming, rotation, power-of-two, normal maps, and compression — all automatic.
Ship It
Download sprite sheets in 15+ engine formats. Sync directly to Godot or Unity via WebSocket, or copy the loader snippet into your project.
- Up to 64 sprites per sheet
- 3 export formats (JSON, CSS)
- 1 AI generation / day
- Animation preview
- PNG export only
- Engine sync / normal maps
- Unlimited sprites per sheet
- 15+ export formats + engine sync
- 10 AI generations / day
- WebP / AVIF compression
- Normal maps + code snippets
- Email support
- Everything in Pro
- 5 team seats included
- Shared asset library
- 500 AI generations / day
- API access
- Priority support + Slack